Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
DIGITAL-2025-EDIH-AC-08-COMPLETION-STEPDIGITAL-2025-EDIH-AC-08Additive manufacturing / 3D printingAeronauticsAgricultural biotechnology and food biotechnologyAnalytics toolsArtificial Intelligence & Decision supportAutomotiveBig dataBlockchain and Distributed Ledger Technology (DLT)Chemical engineering (plants, products)Circular economyCloud ServicesCommunication networkCommunity-Led Local DevelopmentConstruction & AssemblyConsumer productsCultural and creative economyCyber-physical systemsCybersecurityData engineeringDefenceDigital twinsDisplaysEcosystem buildingEducationElectricityEnergyEnergy, fuels and petroleum engineeringEnvironmentField trialFinanceFinancialFisheryFood and beveragesGamificationHealth careHigh performance computingHuman computer interactionIndustrial biotechnologyInnovation managementInternet Services & ApplicationsInternet of ThingsKnowledge transferLaser-based manufacturing and materials processingLeatherLegal AspectsLife sciencesLocation-based applicationsLogisticsManufacturing and processingMaritimeMetal working and industrial productionMicro- and nanoelectronics, optoelectronicsMining and extractionMobilityNMP Non-Metallic Materials & basic processesNew technologies for Audio-Visual sector - MediaNuclearOrganic and large area electronicsPaper and woodPersonal servicesPhotonicsPolymers and plasticsPrototypingPublic administrationPublic sector innovationQuantum Technologies (e.g. computing and communication)Real estateRegional developmentRegulationRetail, wholesale or distributionRoboticsSME supportSecuritySemiconductors and NanotechnologySensors & Vision Processing SystemsSimulation engineering and modellingSmart Specialisation strategiesSme Business DevelopmentSoftware ArchitecturesSpaceTechnological innovationTechnology transferTelecommunicationsTextilesTobaccoTransport & MobilityTransport sectorTravel and tourismVirtual RealityVocational training
DIGITAL-2025-EDIH-AC-08-CONSOLIDATION-STEPDIGITAL-2025-EDIH-AC-08Additive manufacturing / 3D printingAeronauticsAgricultural biotechnology and food biotechnologyAnalytics toolsArtificial Intelligence & Decision supportAutomotiveBig dataBlockchain and Distributed Ledger Technology (DLT)Chemical engineering (plants, products)Circular economyCloud ServicesCommunication networkCommunity-Led Local DevelopmentConstruction & AssemblyConsumer productsCultural and creative economyCyber-physical systemsCybersecurityData engineeringDefenceDigital twinsDisplaysEcosystem buildingEducationElectricityEnergyEnergy, fuels and petroleum engineeringEnvironmentField trialFinanceFinancialFisheryFood and beveragesGamificationHealth careHigh performance computingHuman computer interactionIndustrial biotechnologyInnovation managementInternet Services & ApplicationsInternet of ThingsKnowledge transferLaser-based manufacturing and materials processingLeatherLegal AspectsLife sciencesLocation-based applicationsLogisticsManufacturing and processingMaritimeMetal working and industrial productionMicro- and nanoelectronics, optoelectronicsMining and extractionMobilityNMP Non-Metallic Materials & basic processesNew technologies for Audio-Visual sector - MediaNuclearOrganic and large area electronicsPaper and woodPersonal servicesPhotonicsPolymers and plasticsPrototypingPublic administrationPublic sector innovationQuantum Technologies (e.g. computing and communication)Real estateRegional developmentRegulationRetail, wholesale or distributionRoboticsSME supportSecuritySemiconductors and NanotechnologySensors & Vision Processing SystemsSimulation engineering and modellingSmart Specialisation strategiesSme Business DevelopmentSoftware ArchitecturesSpaceTechnological innovationTechnology transferTelecommunicationsTextilesTobaccoTransport & MobilityTransport sectorTravel and tourismVirtual RealityVocational training
DIGITAL-2025-BESTUSE-08-NETWORKSICsDIGITAL-2025-BESTUSE-08Artificial intelligence, intelligent systems, multi agent systemsCivil society organisationsCombating violence against children, young people and womenCommunicationCommunication networkComputer and information sciencesComputer sciences - Operating systems (software development only)ComputingContinuing professional trainingCurriculum design and developmentCybersecurityCybersecurity DomainsCybersecurity-aware culture (e.g. including children education)Data Security and PrivacyData protectionDigital Rights Management (DRM)EducationEducation and TrainingEducation-enterprises partnershipsEnhancing personal skillsEurope's innovation potentialGamificationGaming technologyHigher educationIT skills and competenceIdentification of skills needsInclusive EducationInnovationInvolvement of childrenKnowledge triangle between educationLearning outcomesMedia literacyNetwork technologies / InternetworkingNetworks (communication networks, sensor networks, networks of robots, etc.)New skills and competences for teachersNew technologies for Audio-Visual sector - MediaPersonal developmentPersonalised preventionPrivacyPrivacy by designQuality of education/educational productsRights of the childSocial MediaTeaching materialsTelecommunicationsTheories, techniques and tools for the identification, collection, attribution, acquisition, analysis and preservation of digital evidenceTrainingTraining of trainers (multiplication)TrustTrust management architectures, mechanisms and policiesTrustworthy ICTVirtual RealityVocational trainingYouth policy
DIGITAL-2025-BESTUSE-08-FACTCHECKERSDIGITAL-2025-BESTUSE-08Artificial intelligenceCivil society organisationsCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputer sciences - Operating systems (software development only)Computer sciences, information science and bioinformaticsComputingData Security and PrivacyData archivingData integrityData protectionData reuseData visualizationDigital Rights Management (DRM)Digital Services and PlatformsEducationHuman computer interactionIT skills and competenceInformation systemsInternet of Things, embedded systems, pervasive systemsKnowledge transferLibraries and archivesMedia literacyNew technologies for Audio-Visual sector - MediaPrivacyPublic administrationPublic sector informationPublic sector innovationRegional developmentSME supportScalabilitySocial MediaTechnological innovationTechnology evaluationTelecommunicationsTheories, techniques and tools for the identification, collection, attribution, acquisition, analysis and preservation of digital evidenceTrustTrust and connectivity servicesTrustworthy ICTVirtual RealityWeb and information systems, database systems, information retrieval and digital libraries, data fusion
DIGITAL-2025-EDIH-EU-EEA-08-CONSOLIDATION-STEPDIGITAL-2025-EDIH-EU-EEA-08Additive manufacturing / 3D printingAeronauticsAgricultural biotechnology and food biotechnologyAnalytics toolsArtificial Intelligence & Decision supportAutomotiveBig dataBlockchain and Distributed Ledger Technology (DLT)Chemical engineering (plants, products)Circular economyCloud ServicesCommunication networkCommunity-Led Local DevelopmentConstruction & AssemblyConsumer productsCultural and creative economyCyber-physical systemsCybersecurityData engineeringDefenceDigital twinsDisplaysEcosystem buildingEducationElectricityEnergyEnergy, fuels and petroleum engineeringEnvironmentField trialFinanceFinancialFisheryFood and beveragesGamificationHealth careHigh performance computingHuman computer interactionIndustrial biotechnologyInnovation managementInternet Services & ApplicationsInternet of ThingsKnowledge transferLaser-based manufacturing and materials processingLeatherLegal AspectsLife sciencesLocation-based applicationsLogisticsManufacturing and processingMaritimeMetal working and industrial productionMicro- and nanoelectronics, optoelectronicsMining and extractionMobilityNMP Non-Metallic Materials & basic processesNew technologies for Audio-Visual sector - MediaNuclearOrganic and large area electronicsPaper and woodPersonal servicesPhotonicsPolymers and plasticsPrototypingPublic administrationPublic sector innovationQuantum Technologies (e.g. computing and communication)Real estateRegional developmentRegulationRetail, wholesale or distributionRoboticsSME supportSecuritySemiconductors and NanotechnologySensors & Vision Processing SystemsSimulation engineering and modellingSmart Specialisation strategiesSme Business DevelopmentSoftware ArchitecturesSpaceTechnological innovationTechnology transferTelecommunicationsTextilesTobaccoTransport & MobilityTransport sectorTravel and tourismVirtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training
Advanced computingAlgorithms, distributed, parallel and network algorithms, algorithmic game theoryArtificial intelligenceBig dataCivil society organisationsCloud ServicesCloud trust & securityCollaborative and social computingCommunicationCommunication networkCommunities of practicesComputer and information sciencesComputingContinuing professional trainingData marketsData reuseData value chainsData visualizationDigital Services and PlatformsEducationEducation and TrainingEmerging industriesEnhancing personal skillsHigh performance computingHigher educationIT skills and competenceIdentification of skills needsInnovationInternet Services & ApplicationsInternet of ThingsInteroperabilityKnowledge transferLearning outcomesMachine learning, statistical data processing and applications using signal processing (e.g. speech, image, video)ManagementMaster's or equivalentNetwork technologies / InternetworkingNew employement profiles and identification of skillsOpen dataPersonal developmentPhotonicsPublic administrationQuantum Technologies (e.g. computing and communication)RoboticsSocial MediaTeaching materialsTechnological innovationTelecommunicationsTrainingTraining of trainers (multiplication)Virtual RealityVocational training